First Quests In Atlantia!

Saturday, March 12, 2011 3:36
Posted in category Server Update

Genghis Khan has lost his weapon while sleeping in Sanhae village. Genghis weapon named ice saber, while he’s sleeping Foxtrot has been stolen that weapon and run away. Foxtrot base is in Enigma forest, the Deeper enigma forest in Squirell cave.

Kill this foxtrot and got Genghis Khan weapon back and he will reward you with soothe spell which you can use to heal yourself. Where to find deeper enigma forest? from Sanhae village keep going to the south you will find it :D

Information for game master how to created this quest.

First you need to make an item needed for quest, in this sample I created ice saber and learn soothe item. You can set item rarity and any other properties needed in here.

Next, You need to linked the item into the spell. Choose none so player can’t use that item as weapon or something.

Next, Creating the quests. Set every properties in here, example give item on start, reward with something,  and set the quests item. Level requirements and class requirements also working on this form example you make level requirement to 20 then player under level 20 can’t run this quests. On next release this form will be better with a lot of modification to make quests item can be more than 1 or maybe add some gold to complete the quest.

Next, Creating the NPC that will drop ice saber, you can set every properties in here. Example NPC will spawn at night, day, or both. NPC will drop the item with change 1 to anything, etc.

Next, Creating the NPC with behavior quest and linked to quest number

Next, Spawn NPC on map you want.

Once it done then test this quest… :D First you need to talk with Genghis khan, after he giving you the quest find this foxtrot and kill him. If he drop ice saber back to the genghis khan he will marked your quest completed and giving you the reward.

That’s it, I promise on next release this quests GUI and some properties will  be better. Have fun~ :)

First Shop In Atlantia!

Friday, March 11, 2011 7:05
Posted in category Server Update

If you’re going to West Sanhae you will find test shop on that map. Basicly this shop can trade item-to-item and gold-to-item. Gold to item at the momment won’t work because we need to recompile client and server again. it may be done in next 2 week after I rechecking the code.

At the moment you can trade item-to-item, example 10 item A for 1 item B, etc. You may also sell item in this store, but your gold inventory won’t updated since the packet is not build yet :D ahhh… and I forgot you also can fix item in this store!

I will fix this bad GUI on next release. Documentation about how to setting item price, item repairable and add or edited store will be written on next articles.

How To: Add or Edit Speech In Atlantia

Thursday, March 10, 2011 6:15
Posted in category Documentation

This is short tutorial for game master to add or edit speech in atlantia. Basicly speech is like conversation which player may get some information to fell the game more reliable and logic. Add or edit speech in atlantia very easy… First you need to open admin panel and click on “speech editor” from there new form will pop-up and you can choose which speech you want to add or edit.

Click on number then start to add or edit the speech. Speech can move forward or back, all we need just set the number. Take a look on this sample :

You can write any response string on there and set it to exit or going to which number conversation or using manual scripting. Scripting at the moment is not function since I didn’t created that packet on server,  I will created it on next release. Next, you need to linked this speech to NPC. Open admin panel click on “NPC editor” from there you can add new NPC or edited NPC already exist. Choose BEHAVIOR as FRIENDLY then click on speech value until you found the speech number.

Is it done? Yes it’s done! very simple… :D Actually after this step you need to add this NPC to map. I think it will written on next article… Now I need your opinion, you can send it to my email or comment in here. Which one better do you think if conversation going from only NPC response or between both NPC and player response?

Example Like this:

Option 1: Conversation between NPC and player with static option NEXT, PREVIOUS, QUIT.

Or..  Option 2: Conversation only response by NPC and player only choose the answer.

Please let me know your opinion you can send it via email, comment in here or whatever. I need to choose which option first before I set more speech.  Have a good day everyone… :D

Atlantia In-Game Progress

Wednesday, March 9, 2011 4:03
Posted in category Server Update

Hello, now my goal is creating in game properties. Today I created some maps and linked it. Now we have 20 maps total *lol* :D this is my design about map in atlantia, I hope game master would follow this base design.

This is my basic request for base map, example if you see a town then you can make more than 1 town (even 10 town I don’t care) and combined it with small forest or mountain or cave etc. Use your imagination to make a big map :D don’t worry I will fix and added some if I think your design is bored.

I will try to make 1-3 maps each day to make this game playable in the future.  Once game playable it’s time to advertise this game since not to much people know about it. Item, magic, store, quests, bank, and NPC’s are set. We can easy setup it in just seconds, just follow the link in admin panel and set their properties.

Articles on how about setting Item, magic, store, quests, bank, and NPC’s will be added in the next article. Have a good day :)