Archive for April, 2007
Item system is near to done!
Monday, April 30, 2007 4:29 No CommentsTake a look on this screenshot . Nexmu Item system is near to done all I need to do is programing some function to make it completed. Basically programing structure almost same but not realy same with Magic_box system. you will not lose your item again after re-login this case also fixed a lot of [...]
Introducing Advanced Warping System
Friday, April 27, 2007 4:22 No CommentsI’m Happy to introducing you this new progress on Nexmu called Advanced Warping System!! With this new warping system we can set limit to warping each Map, not like old system Character can warping without limitation. This is so bad in gameplay, So i made this Advanced warping only for Nexmu fans. Of course not [...]
Artificial Intelligence
Friday, April 27, 2007 4:20 No CommentsFinally.. I complete coding for monster artificial intelligence, this is not the best but this is the best for now.. lol . The Monster will smart than before in older version, they will hit back and memorize you once you hit or cast magic on them. however this simple Artificial intelligence is still have a [...]
Weather and Exchange System
Friday, April 27, 2007 3:49 No CommentsSo you want to know what’s new on Nexmu updated? The new system is fixed on the new WEATHER SYSTEM for each MAP’s and the new EXCHANGE SYSTEM. The old system use only one default weather now on this update I fix it into flexible settings. It’s not fun if there rain in the home [...]
What New?
Monday, April 23, 2007 20:57 No CommentsAfter testing play in Hyul server I was surprised with what Zakai done on there d**n he’s done add BGM and AI. I was opened my old document and searching document about attacking packet and finally I found it ^^ On next release this packet will included but not guarantee monster artificial intelegence will included. [...]
More Update Again on NexMu V3.21
Saturday, April 21, 2007 20:53 No CommentsWe add more update again for NexMu. Right now with this new scripting engine we can control NPC’s to sell, or do anything that we wanted do in the past. Example to command NPC’s to sell something or do anything like banking system, gameplay like Selling experience, etc etc.. I’m add a lot of script [...]