Cast Magic Type on Player

Monday, May 5, 2008 7:42
Posted in category Server Update

It’s done and tested very well, Now you can Specify the cast magic type on player to stop corruption magic can spelled to other player and just healthy magic can spelled. I just do a simple coding on it…

I change the magic code

magic code

Declare the magic UDT

declare magic type

Recoding magic database loaded

coding to load magic database

The last I give new values on magic database by default:

0 = Stop
1 = Stop
2 = Allowed

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