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	<title>NexmuTK &#187; Fixed Bug</title>
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	<link>http://www.nexmutk.com</link>
	<description>NexusTK Server Emulator, Atlantia MMORPG Development</description>
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		<title>What&#8217;s New?!</title>
		<link>http://www.nexmutk.com/2009/04/whats-new.html</link>
		<comments>http://www.nexmutk.com/2009/04/whats-new.html#comments</comments>
		<pubDate>Wed, 08 Apr 2009 01:09:09 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Fixed Bug]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[4.6.2]]></category>
		<category><![CDATA[minor update]]></category>
		<category><![CDATA[nexmutk]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=164</guid>
		<description><![CDATA[NeXmuTK online server minor update version 4.6.2 Added Encryption password using personal encryption Now yours password are safe&#8230;. but, there is bad news in here this new system not fixed this bug when you write your own password in the game, I still looking the way to manipulate it be patient. Old character password already [...]]]></description>
			<content:encoded><![CDATA[<p><span style="text-decoration: underline;"><strong>NeXmuTK online server minor update version 4.6.2</strong></span></p>
<ul>
<li>Added Encryption password using personal encryption</li>
</ul>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-165" title="encrypted-password" src="http://www.nexmutk.com/wp-content/uploads/2009/08/encrypted-password.jpg" alt="encrypted-password" width="250" height="343" /></p>
<p style="text-align: justify;">Now yours password are safe&#8230;. but, there is bad news in here this new system not fixed this bug when you write your own password in the game, I still looking the way to manipulate it be patient. Old character password already converted.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-166" title="pass-str" src="http://www.nexmutk.com/wp-content/uploads/2009/08/pass-str.jpg" alt="pass-str" width="176" height="103" /></p>
<ul>
<li style="text-align: justify;">Blocking some character such as !@#$%^&amp;*()_+|?/&gt;&lt;.,_+`~ in character creation.</li>
</ul>
<p style="text-align: justify;">This function is incomplete I don&#8217;t have much time to write more than 9999+ combination code I&#8217;s still looking the way to short it.</p>
<ul>
<li>New Calculated Damage Function.</li>
</ul>
<p style="text-align: justify;">This is new function that will calculate your total hit damage to monster, it ready combined with item strength added, completed.</p>
<ul>
<li>Fix Level Riding Horse.</li>
</ul>
<p style="text-align: justify;">Now if you&#8217;re not level 5 you can&#8217;t ride a horse, complete.</p>
<ul>
<li>Added Blue Text Vita Attack.</li>
</ul>
<p style="text-align: justify;">Basically this function used for magic class but I still not get the way to adopted it into magic class, just be patient.</p>
<ul>
<li>Mob Attack Back (beta)</li>
</ul>
<p style="text-align: justify;">Now monster will attack you back, you can die also so be carefull. I have added auto heal magic for new character creation and updated old character with new magic. Anyway this is an beta function so we might change it later.</p>
<p style="text-align: justify;">Istanto</p>
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		</item>
		<item>
		<title>Magic, Map ,PK Area</title>
		<link>http://www.nexmutk.com/2008/04/magic-map-pk-area.html</link>
		<comments>http://www.nexmutk.com/2008/04/magic-map-pk-area.html#comments</comments>
		<pubDate>Sat, 26 Apr 2008 22:38:06 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Fixed Bug]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[Magic]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[PK Area]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=138</guid>
		<description><![CDATA[As usually an old bug, I fixed it with only 2 minutes :-p In older version you can cast attack magic type on monster, other player and yourself! Now say GOOD BYE to that bug I have done fixed it. I add new rules in code and database to tell this map is PK area [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">As usually an old bug, I fixed it with only 2 minutes :-p In older version you can cast attack magic type on monster, other player and yourself! Now say <strong>GOOD BYE</strong> to that bug I have done fixed it.</p>
<p style="text-align: justify;">I add new rules in code and database to tell this map is PK area or not, by default in database it should: 0=NONPK 1=PK</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-139" title="PK database" src="http://www.nexmutk.com/wp-content/uploads/2009/08/36.jpg" alt="PK database" width="300" height="278" /></p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-140" title="VB Code magic" src="http://www.nexmutk.com/wp-content/uploads/2009/08/37.jpg" alt="VB Code magic" width="300" height="283" /></p>
<p style="text-align: justify;">When I tested it I can cast spell on map with properties PK=1 and cannot spell on map with properties PK=0</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-141" title="PK test screenshoot" src="http://www.nexmutk.com/wp-content/uploads/2009/08/38.jpg" alt="PK test screenshoot" width="300" height="225" /></p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-142" title="PK test screenshoot" src="http://www.nexmutk.com/wp-content/uploads/2009/08/39.jpg" alt="PK test screenshoot" width="300" height="225" /></p>
<p style="text-align: justify;">I also might will make new rules about magic type to tell more specific this is healthy magic or attack magic(specially for type cast on other). This function will included on FREE NexmuTK next version.</p>
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		</item>
		<item>
		<title>Changelog</title>
		<link>http://www.nexmutk.com/2007/07/changelog.html</link>
		<comments>http://www.nexmutk.com/2007/07/changelog.html#comments</comments>
		<pubDate>Wed, 11 Jul 2007 22:00:53 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Fixed Bug]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[changelog]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=115</guid>
		<description><![CDATA[Changelog Add 100 mobs data into nexmu database. Add 12 word filters. Fix change character password packet. Fix Item pickup system. Add Item management. Add Bank system. Add lot of NPC scripting. Add NPC&#8217;s movement. Add character spy[server side]. Add 150 item list into database. Add full map of VORTEX. Add full map of NAGNANG. [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Changelog</strong></p>
<ul>
<li> Add 100 mobs data into nexmu database.</li>
<li> Add 12 word filters.</li>
<li> Fix change character password packet.</li>
<li> Fix Item pickup system.</li>
<li> Add Item management.</li>
<li> Add Bank system.</li>
<li> Add lot of NPC scripting.</li>
<li> Add NPC&#8217;s movement.</li>
<li> Add character spy[server side].</li>
<li> Add 150 item list into database.</li>
<li> Add full map of VORTEX.</li>
<li> Add full map of NAGNANG.</li>
<li> Add full map of KUGNAE.</li>
<li> Fix Weapon Damage formula</li>
</ul>
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		</item>
		<item>
		<title>More Update Again on NexMu V3.21</title>
		<link>http://www.nexmutk.com/2007/04/more-update-again-on-nexmu-v3-21.html</link>
		<comments>http://www.nexmutk.com/2007/04/more-update-again-on-nexmu-v3-21.html#comments</comments>
		<pubDate>Sat, 21 Apr 2007 13:53:09 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Fixed Bug]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[more update]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[scripting engine]]></category>
		<category><![CDATA[sell]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=66</guid>
		<description><![CDATA[We add more update again for NexMu. Right now with this new scripting engine we can control NPC&#8217;s to sell, or do anything that we wanted do in the past. Example to command NPC&#8217;s to sell something or do anything like banking system, gameplay like Selling experience, etc etc.. I&#8217;m add a lot of script [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">We add more update again for NexMu. Right now with this new scripting engine we can control NPC&#8217;s to sell, or do anything that we wanted do in the past. Example to command NPC&#8217;s to sell something or do anything like banking system, gameplay like Selling experience, etc etc.. I&#8217;m add a lot of script on binary files but not complete yet to documented it busy at now ^^. On the next Release I will focused on Magic,Map and some properties. this is to hard right now coding it then documented it not so easy like people was thinking.</p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>Changelog:</strong></span></p>
<ol>
<li>Add A lot of Scripting enggine to compiled binary.</li>
<li>Converting a lot of new MAPS (for next release).</li>
<li>Change new program layout.</li>
<li>Add NPC Scripting engine (will updated to advanced on next release with encryption text).</li>
<li>Writing GM commands.</li>
<li>Writing Scripting commands.</li>
<li>Recleaning code for faster loading and stable emulation.</li>
</ol>
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