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	<title>NexmuTK</title>
	<atom:link href="http://www.nexmutk.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.nexmutk.com</link>
	<description>NexusTK Server Emulator, Atlantia MMORPG Development</description>
	<lastBuildDate>Thu, 08 Jul 2010 20:53:57 +0000</lastBuildDate>
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		<title>Vector Map Editor [BETA] Released</title>
		<link>http://www.nexmutk.com/2010/03/vector-map-editor-beta-released.html</link>
		<comments>http://www.nexmutk.com/2010/03/vector-map-editor-beta-released.html#comments</comments>
		<pubDate>Fri, 05 Mar 2010 22:20:22 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Beta]]></category>
		<category><![CDATA[Official Released]]></category>
		<category><![CDATA[6.xx]]></category>
		<category><![CDATA[map editor]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=249</guid>
		<description><![CDATA[After last article about possibilities to make vector map editor many request coming to my email asking for this vector map editor. Some didn&#8217;t believe what I have done, Some said I make a fake screenshot&#8230;  who care with them, here come the BETA one. What Working on this beta version? View Tile-0, created, and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">After last article about <span style="text-decoration: underline;"><em>possibilities to make vector map editor</em></span> many request coming to my email asking for this vector map editor. Some didn&#8217;t believe what I have done, Some said I make a fake screenshot&#8230;  who care with them, here come the BETA one.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-1.jpg"><img class="aligncenter size-medium wp-image-255" title="vme-1" src="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-1-300x216.jpg" alt="" width="300" height="216" /></a></p>
<p style="text-align: justify;">What Working on this beta version?</p>
<ul>
<li>View Tile-0, created, and saved new .MAP files in 6.xx format.</li>
</ul>
<p>What planned on next release?</p>
<ul>
<li>View all Tiles, including object.</li>
</ul>
<p><span style="text-decoration: underline;"><strong>Vector Map Editor BETA</strong></span></p>
<p style="text-align: justify;">This map editor basically adopted from my EPF extractor, because many request coming to my email I decided to share a BUG version. Actually after learning nexustk 6.xx I see each tile and object are different each other. Each tile hold around <strong>1999</strong> Tiles so the total tiles around 1999&#215;15=29.985 Tiles, it&#8217;s not including object. I try to combined this tiles become one but I got no luck because .TBL information didn&#8217;t support, it should separated each other.</p>
<p style="text-align: justify;">People asking how I extracted the files, this is very simple. You should thanks to watto for their great tools named &#8220;Watto Game Extractor&#8221; this tools really help me to extract what inside .dat files and then decode what inside it.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/03/game-extractor.jpg"><img class="aligncenter size-medium wp-image-251" title="game-extractor" src="http://www.nexmutk.com/wp-content/uploads/2010/03/game-extractor-300x216.jpg" alt="" width="300" height="216" /></a></p>
<p style="text-align: justify;">Back to Vector map editor, This beta version has some function didn&#8217;t work, example: You can&#8217;t view each tile and each object.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-2.jpg"><img class="aligncenter size-medium wp-image-252" title="vme-2" src="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-2-300x216.jpg" alt="" width="300" height="216" /></a></p>
<p style="text-align: justify;">Hehehe&#8230; If you can&#8217;t wait until I done programing this function you can do it manually. First you have to download this <a href="http://www.nexmutk.com/download/Tile.rar">tile packages</a>. Then rename one of this tile become &#8220;TILE.EPF&#8221; copy this files into folder &#8220;DATA&#8221; inside vector map editor directory. Each tile are different! here is the proof I try with tile-3 and tile-10.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-tile-3.jpg"><img class="aligncenter size-medium wp-image-253" title="vme-tile-3" src="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-tile-3-300x216.jpg" alt="" width="300" height="216" /></a></p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-tile-10.jpg"><img class="aligncenter size-medium wp-image-254" title="vme-tile-10" src="http://www.nexmutk.com/wp-content/uploads/2010/03/vme-tile-10-300x216.jpg" alt="" width="300" height="216" /></a></p>
<p style="text-align: justify;">I think enough for today, see you soon on next update ^^.</p>
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		</item>
		<item>
		<title>How to Created and Setting Your NPC&#8217;s In NexmuTK</title>
		<link>http://www.nexmutk.com/2010/01/how-to-created-and-setting-your-npcs-in-nexmutk.html</link>
		<comments>http://www.nexmutk.com/2010/01/how-to-created-and-setting-your-npcs-in-nexmutk.html#comments</comments>
		<pubDate>Thu, 21 Jan 2010 05:12:23 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Documentation]]></category>
		<category><![CDATA[how to scripting in nexmutk]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[scripting]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=239</guid>
		<description><![CDATA[This is another short tutorials on how to created and setting your own NPC&#8217;s in game. Please read tutorials carefully and follow all the step. Make sure to backup any important files before you doing this. If you have a question about scripting just leave comments on this article. 1. Get the NPC&#8217;s graphic information [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is another short tutorials on how to created and setting your own NPC&#8217;s in game. Please read tutorials carefully and follow all the step. Make sure to backup any important files before you doing this. If you have a question about scripting just leave comments on this article.</p>
<p style="text-align: justify;">1. Get the NPC&#8217;s graphic information from BigDataBase files in documentation folders (Copyright to Adam)</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/big-database-adam.jpg"><img class="aligncenter size-medium wp-image-241" title="big-database-adam" src="http://www.nexmutk.com/wp-content/uploads/2010/01/big-database-adam-300x216.jpg" alt="" width="300" height="216" /></a></p>
<p style="text-align: justify;">2. Run NexmuTK then click on NPC.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmutk-npc.jpg"><img class="aligncenter size-medium wp-image-242" title="nexmutk-npc" src="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmutk-npc-300x298.jpg" alt="" width="300" height="298" /></a></p>
<p style="text-align: justify;">3. Open &#8220;NexmuTK Scripting Configuration Files (*.conf)&#8221; find the files script_main.conf, This is an configuration master files. All files linked should be written on this script_main.conf first.</p>
<p style="text-align: justify;">4. Take a look on a sample configuration and scripting files to learn how to make your own NPC.</p>
<p style="text-align: justify;">5. Click on NPC Format to see the format how to created a new NPC. It&#8217;s should looks like this: <span style="text-decoration: underline;"><strong>npc:map number,graphic,color,mapx,mapy,description</strong></span><strong>. </strong>Your NPC should be save as *.scp files.<span style="text-decoration: underline;"><strong><br />
</strong></span></p>
<p style="text-align: justify;">6. After You linked between configuration files and scripting files you have to write a command for NPC. Click on scripting you will find some NPC function on there.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/scripting.jpg"><img class="aligncenter size-medium wp-image-246" title="scripting" src="http://www.nexmutk.com/wp-content/uploads/2010/01/scripting-300x298.jpg" alt="" width="300" height="298" /></a></p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>EXAMPLE</strong></span>:</p>
<blockquote>
<p style="text-align: justify;">// Karma NPC<br />
npc:2,213,0,26,20,Karma Reader</p>
<p>Declare money</p>
<p>Dialog &#8220;Apalah artinya kekuatan dan kekuasaanmu, semua itu diberikan oleh dewa. aku bisa membantu membacakan karmamu untuk melihat kekuatan jiwamu tetapi ada syaratnya kamu harus membayar aku sebesar 100 gold coin di muka.&#8221;, Next</p>
<p>Set money = getmoney()</p>
<p>if money&lt;100<br />
Dialog &#8220;maaf, untuk menggunakan jasaku kamu harus membayar 100 gold coin di muka, sepertinya uang kamu tidak mencukupi.&#8221;, None<br />
endif</p>
<p>if money==100<br />
readkarma<br />
endif</p>
<p>if money&gt;100<br />
readkarma<br />
endif</p></blockquote>
<p style="text-align: justify;">This sample has a little bug when your money more than 100 it will keep continue reading your karma until your money under 100, Don&#8217;t worry I will fix it next update by creating function readkarmaonce. You can edit and tested your script in game to make sure it follow what you need. When you meet problem please read guide from scripting.</p>
<p style="text-align: justify;">
<p style="text-align: justify;">
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		</item>
		<item>
		<title>How to Add More Monster In NexmuTK</title>
		<link>http://www.nexmutk.com/2010/01/how-to-add-more-monster-in-nexmutk.html</link>
		<comments>http://www.nexmutk.com/2010/01/how-to-add-more-monster-in-nexmutk.html#comments</comments>
		<pubDate>Thu, 14 Jan 2010 06:25:10 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Documentation]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[nexmutk]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=232</guid>
		<description><![CDATA[This is an short tutorial on how to add more monster in nexmutk. Please read carefully and follow all the instruction, if you meet problem make sure to backup your database first to prevent if there any problem after you edited database. 1. You will need any programs/software can opened .MDB files usually I&#8217;m using [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is an short tutorial on how to add more monster in nexmutk. Please read carefully and follow all the instruction, if you meet problem make sure to backup your database first to prevent if there any problem after you edited database.</p>
<p style="text-align: justify;">1. You will need any programs/software can opened .MDB files usually I&#8217;m using Microsoft office access 2003, the free software for it is <a href="http://www.hitsquad.com/smm/programs/MDBEditor/" target="_blank">MDB Editor</a>.</p>
<p style="text-align: justify;">2. Open the DB.MDB and click on &#8220;MobDB&#8221; table.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/mob-mdb.jpg"><img class="aligncenter size-medium wp-image-233" title="mob-mdb" src="http://www.nexmutk.com/wp-content/uploads/2010/01/mob-mdb-300x215.jpg" alt="" width="300" height="215" /></a></p>
<p style="text-align: justify;">3. By default you will see there is 100 records for monster, you can add more monster into this database by reading files  BigDataBase in &#8220;documentation&#8221; folder (Copyright to Adam)</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/big-database.jpg"><img class="aligncenter size-medium wp-image-234" title="big-database" src="http://www.nexmutk.com/wp-content/uploads/2010/01/big-database-300x215.jpg" alt="" width="300" height="215" /></a></p>
<p style="text-align: justify;">4. Add monster following this rules:</p>
<p style="text-align: justify;">ID (it&#8217;s automatically number), Name (monster name), Graphic (monster sprite number), Color (monster color, see the color value), Aggresive (by default 1), Attack (by default 1,) Spawn time (monster re-spawn time in milliseconds), Move time (monster moving time in milliseconds), HP (monster vitality), EXP (if die monster will give this exp to player), Might (monster might), Will (monster will), Grace (monster grace), Drop (if die monster will drop this value, following the item database), Rare (if die in many times monster will drop this rare item, following the item database) Damage (damage monster can give to player).</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/mobdb-table.jpg"><img class="aligncenter size-medium wp-image-235" title="mobdb-table" src="http://www.nexmutk.com/wp-content/uploads/2010/01/mobdb-table-300x181.jpg" alt="" width="300" height="181" /></a></p>
<p style="text-align: justify;">5. After you add monster, now it&#8217;s time to shown it in game area. Open the &#8220;Mob&#8221; table.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/mob-table.jpg"><img class="aligncenter size-medium wp-image-236" title="mob-table" src="http://www.nexmutk.com/wp-content/uploads/2010/01/mob-table-273x300.jpg" alt="" width="273" height="300" /></a></p>
<p style="text-align: justify;">Follow this rules:</p>
<p style="text-align: justify;">Map (map number, example buya map id is 1), MobID (monster ID, example number 3 rabbit), X (x position map), Y (y position map).</p>
<p style="text-align: justify;">If you hard to add using this way you can add monster in game instantly. First make sure your character GMLevel is 10 then stand in position where you want monster appears the type <span style="text-decoration: underline;"><strong>#addspawn [monster name]</strong></span> example <span style="text-decoration: underline;">#addspawn rabbit</span>.</p>
<p style="text-align: justify;">That&#8217;s it&#8230; another tutorials will coming soon in next update. <img src='http://www.nexmutk.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		</item>
		<item>
		<title>How To Setting NexmuTK Server</title>
		<link>http://www.nexmutk.com/2010/01/how-to-setting-nexmutk-server.html</link>
		<comments>http://www.nexmutk.com/2010/01/how-to-setting-nexmutk-server.html#comments</comments>
		<pubDate>Wed, 13 Jan 2010 13:26:41 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Documentation]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[setting]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=223</guid>
		<description><![CDATA[This is an short tutorial on how to setting NexmuTK server Offline or Online,  Also tutorials on connecting client with server. Please read carefully and ask your network administrator if you meet problems. PREPARE THE SERVER: 1. Download NexmuTK Installer from download page. 2. Install it. 3. Run the program then click on Settings 4. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is an short tutorial on how to setting NexmuTK server Offline or Online,  Also tutorials on connecting client with server. Please read carefully and ask your network administrator if you meet problems.</p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>PREPARE THE SERVER</strong></span>:</p>
<p style="text-align: justify;">1. Download NexmuTK Installer from download page.</p>
<p style="text-align: justify;">2. Install it.</p>
<p style="text-align: justify;">3. Run the program then click on Settings</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-1.jpg"><img class="aligncenter size-medium wp-image-224" title="nexmu-1" src="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-1-300x294.jpg" alt="" width="300" height="294" /></a></p>
<p style="text-align: justify;">4. Run command prompt by start -&gt; run -&gt; type &#8220;cmd&#8221; -&gt; Type &#8220;ipconfig /all&#8221;</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-2.jpg"><img class="aligncenter size-medium wp-image-225" title="nexmu-2" src="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-2-300x167.jpg" alt="" width="300" height="167" /></a>See the red block that&#8217;s your IP address and that should write on&#8221; Server IP&#8221;.</p>
<p style="text-align: justify;">5. Restart NexmuTK Server, then verify in command prompt if port 2010 and 2501 are open.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-3.jpg"><img class="aligncenter size-medium wp-image-226" title="nexmu-3" src="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-3-300x218.jpg" alt="" width="300" height="218" /></a>If you see this then your server are ready, you should have no problem on connecting client and server.</p>
<p style="text-align: justify;">For online version you need a modem with DMZ mode, When I try using port forwarding opening port 2010 and 2501 mostly many users can&#8217;t connected to this server so the solution is enabled DMZ mode on your modem/routers. This is an sample using Allied Telesyn:</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-4.jpg"><img class="aligncenter size-medium wp-image-227" title="nexmu-4" src="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-4-300x171.jpg" alt="" width="300" height="171" /></a></p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>PREPARE THE CLIENT</strong></span>:</p>
<p style="text-align: justify;">1. Donwload NexusTK client 5.33 from download page.</p>
<p style="text-align: justify;">2. Install it normally.</p>
<p style="text-align: justify;">3. After installation in the shortcut (usually in desktop) click on it the choose properties. Edit in the target shortcut usually like this: <strong>&#8220;c:\program files\nexon\nextaeon\nexus.exe&#8221; [YOUR IP HERE] [2010]</strong></p>
<p style="text-align: justify;"><strong><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/properties.jpg"><img class="aligncenter size-medium wp-image-229" title="properties" src="http://www.nexmutk.com/wp-content/uploads/2010/01/properties-200x300.jpg" alt="" width="200" height="300" /></a><br />
</strong></p>
<p style="text-align: justify;">
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 1332px; width: 1px; height: 1px;">&#8220;c:\nexus\nexus.exe&#8221; 127.0.0.1 2010</div>
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		<item>
		<title>NexmuTK V4.63 Released</title>
		<link>http://www.nexmutk.com/2010/01/nexmutk-v4-63-released.html</link>
		<comments>http://www.nexmutk.com/2010/01/nexmutk-v4-63-released.html#comments</comments>
		<pubDate>Wed, 13 Jan 2010 07:12:00 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Official Released]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[nexmutk v4.63]]></category>
		<category><![CDATA[server]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=219</guid>
		<description><![CDATA[You&#8217;ll now can download the new nexmutk server v4.63 in download pages. I forget how many fixed and updated so I leave changelog empty. Now you can updated MAP and Database via internet from this site using simple click. I also added some scripting engine to this version. Documentation about settings, configure you own server, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">You&#8217;ll now can download the new nexmutk server v4.63 in download pages. I forget how many fixed and updated so I leave changelog empty. Now you can updated MAP and Database via internet from this site using simple click. I also added some scripting engine to this version.</p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu.jpg"><img class="aligncenter size-medium wp-image-220" title="nexmu" src="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmu-300x299.jpg" alt="" width="300" height="299" /></a></p>
<p style="text-align: justify;">Documentation about settings, configure you own server, making your own map, story, and another special documentation will be updated on next post. Please be patient when I want to write I will write it.</p>
<p style="text-align: justify;">Have fun <img src='http://www.nexmutk.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Possibilities To Created Vector Map Editor (NexusTK 6.x)</title>
		<link>http://www.nexmutk.com/2009/12/possibilities-to-created-vector-map-editor-nexustk6-x.html</link>
		<comments>http://www.nexmutk.com/2009/12/possibilities-to-created-vector-map-editor-nexustk6-x.html#comments</comments>
		<pubDate>Mon, 07 Dec 2009 11:39:24 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[epf graphic]]></category>
		<category><![CDATA[graphic table]]></category>
		<category><![CDATA[map editor]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[pal color]]></category>
		<category><![CDATA[vector map editor]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=204</guid>
		<description><![CDATA[This is an answer from me for challenged to created vector map editor which sent to my e-mail, My EPF extractor can read the new nexon EPF files. Basically it was different is X and Y size again. Take a look on this extractor sample it showing some sprites from 32&#215;64, 64&#215;64, 64&#215;128, 128&#215;128, and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is an answer from me for challenged to created vector map editor which sent to my e-mail, My EPF extractor can read the new nexon EPF files. Basically it was different is X and Y size again. Take a look on this extractor sample it showing some sprites from 32&#215;64, 64&#215;64, 64&#215;128, 128&#215;128, and might some 40&#215;40 / 50&#215;50 pixels.</p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/body.jpg"><img class="aligncenter size-medium wp-image-205" title="body" src="http://www.nexmutk.com/wp-content/uploads/2009/12/body-300x258.jpg" alt="body" width="300" height="258" /></a></p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/monster.jpg"><img class="aligncenter size-medium wp-image-206" title="monster" src="http://www.nexmutk.com/wp-content/uploads/2009/12/monster-300x233.jpg" alt="monster" width="300" height="233" /></a></p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/hair.jpg"><img class="aligncenter size-medium wp-image-208" title="hair" src="http://www.nexmutk.com/wp-content/uploads/2009/12/hair-300x231.jpg" alt="hair" width="300" height="231" /></a></p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/head.jpg"><img class="aligncenter size-medium wp-image-209" title="head" src="http://www.nexmutk.com/wp-content/uploads/2009/12/head-300x231.jpg" alt="head" width="300" height="231" /></a></p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/helmet.jpg"><img class="aligncenter size-medium wp-image-210" title="helmet" src="http://www.nexmutk.com/wp-content/uploads/2009/12/helmet-300x240.jpg" alt="helmet" width="300" height="240" /></a></p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/shield.jpg"><img class="aligncenter size-medium wp-image-211" title="shield" src="http://www.nexmutk.com/wp-content/uploads/2009/12/shield-300x238.jpg" alt="shield" width="300" height="238" /></a></p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/bow.jpg"><img class="aligncenter size-medium wp-image-207" title="bow" src="http://www.nexmutk.com/wp-content/uploads/2009/12/bow-300x232.jpg" alt="bow" width="300" height="232" /></a></p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/shoes.jpg"><img class="aligncenter size-medium wp-image-212" title="shoes" src="http://www.nexmutk.com/wp-content/uploads/2009/12/shoes-300x239.jpg" alt="shoes" width="300" height="239" /></a></p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/sword.jpg"><img class="aligncenter size-medium wp-image-213" title="sword" src="http://www.nexmutk.com/wp-content/uploads/2009/12/sword-300x238.jpg" alt="sword" width="300" height="238" /></a></p>
<p style="text-align: justify;">And the last one is tile, If I&#8217;m not wrong the size is might around 40&#215;40 or maybe 50&#215;50 pixels (it could be can used for Atlantia sprites lol). I was corrected the PAL color but I meet trouble when I try to loading object table, it was different. But don&#8217;t worry it should be just error in X and Y size. I will created this Vector map editor for next updated.</p>
<p><a href="http://www.nexmutk.com/wp-content/uploads/2009/12/tile.jpg"><img class="aligncenter size-medium wp-image-214" title="tile" src="http://www.nexmutk.com/wp-content/uploads/2009/12/tile-300x251.jpg" alt="tile" width="300" height="251" /></a></p>
<p style="text-align: justify;">I find out there is lot of DAT files contains graphic information in new v6.x NexusTK client files. Example like files00001, files00002, etc. I was thinking this is might can be combined using hjsplit or might some programs to joining all continued files. Let me see for it might find solution later&#8230;. <img src='http://www.nexmutk.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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