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	<title>NexmuTK &#187; Magic</title>
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	<link>http://www.nexmutk.com</link>
	<description>Nexia NexusTK Baram Official Engine</description>
	<lastBuildDate>Sat, 04 Feb 2012 08:34:51 +0000</lastBuildDate>
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		<title>Cast Magic Type on Player</title>
		<link>http://www.nexmutk.com/2008/05/cast-magic-type-on-player.html</link>
		<comments>http://www.nexmutk.com/2008/05/cast-magic-type-on-player.html#comments</comments>
		<pubDate>Mon, 05 May 2008 00:42:05 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Server Update]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[Magic]]></category>
		<category><![CDATA[magic rules]]></category>
		<category><![CDATA[magic type]]></category>
		<category><![CDATA[UDT]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=144</guid>
		<description><![CDATA[It&#8217;s done and tested very well, Now you can Specify the cast magic type on player to stop corruption magic can spelled to other player and just healthy magic can spelled. I just do a simple coding on it&#8230; I change the magic code Declare the magic UDT Recoding magic database loaded The last I [...]]]></description>
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<p style="text-align: justify;">It&#8217;s done and tested very well, Now you can Specify the cast magic type on player to stop corruption magic can spelled to other player and just healthy magic can spelled. I just do a simple coding on it&#8230;</p>
<p style="text-align: justify;">I change the magic code</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-145" title="magic code" src="http://www.nexmutk.com/wp-content/uploads/2009/08/40.jpg" alt="magic code" width="339" height="106" /></p>
<p style="text-align: justify;">Declare the magic UDT</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-146" title="declare magic type" src="http://www.nexmutk.com/wp-content/uploads/2009/08/41.jpg" alt="declare magic type" width="204" height="44" /></p>
<p style="text-align: justify;">Recoding magic database loaded</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-147" title="coding to load magic database" src="http://www.nexmutk.com/wp-content/uploads/2009/08/42.jpg" alt="coding to load magic database" width="285" height="59" /></p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>The last I give new values on magic database by default</strong></span>:</p>
<p style="text-align: justify;">0 = Stop<br />
1 = Stop<br />
2 = Allowed
</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-148" title="43" src="http://www.nexmutk.com/wp-content/uploads/2009/08/43.jpg" alt="43" width="170" height="240" /></p>
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		<item>
		<title>Magic, Map ,PK Area</title>
		<link>http://www.nexmutk.com/2008/04/magic-map-pk-area.html</link>
		<comments>http://www.nexmutk.com/2008/04/magic-map-pk-area.html#comments</comments>
		<pubDate>Sat, 26 Apr 2008 22:38:06 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Fixed Bug]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[Magic]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[PK]]></category>
		<category><![CDATA[PK Area]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=138</guid>
		<description><![CDATA[As usually an old bug, I fixed it with only 2 minutes :-p In older version you can cast attack magic type on monster, other player and yourself! Now say GOOD BYE to that bug I have done fixed it. I add new rules in code and database to tell this map is PK area [...]]]></description>
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<p style="text-align: justify;">As usually an old bug, I fixed it with only 2 minutes :-p In older version you can cast attack magic type on monster, other player and yourself! Now say <strong>GOOD BYE</strong> to that bug I have done fixed it.</p>
<p style="text-align: justify;">I add new rules in code and database to tell this map is PK area or not, by default in database it should: 0=NONPK 1=PK</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-139" title="PK database" src="http://www.nexmutk.com/wp-content/uploads/2009/08/36.jpg" alt="PK database" width="300" height="278" /></p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-140" title="VB Code magic" src="http://www.nexmutk.com/wp-content/uploads/2009/08/37.jpg" alt="VB Code magic" width="300" height="283" /></p>
<p style="text-align: justify;">When I tested it I can cast spell on map with properties PK=1 and cannot spell on map with properties PK=0</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-141" title="PK test screenshoot" src="http://www.nexmutk.com/wp-content/uploads/2009/08/38.jpg" alt="PK test screenshoot" width="300" height="225" /></p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-142" title="PK test screenshoot" src="http://www.nexmutk.com/wp-content/uploads/2009/08/39.jpg" alt="PK test screenshoot" width="300" height="225" /></p>
<p style="text-align: justify;">I also might will make new rules about magic type to tell more specific this is healthy magic or attack magic(specially for type cast on other). This function will included on FREE NexmuTK next version.</p>
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