Posts Tagged ‘nexmutk’

Possibilities To Created Vector Map Editor (NexusTK 6.x)

Monday, December 7, 2009 18:39 No Comments

This is an answer from me for challenged to created vector map editor which sent to my e-mail, My EPF extractor can read the new nexon EPF files. Basically it was different is X and Y size again. Take a look on this extractor sample it showing some sprites from 32×64, 64×64, 64×128, 128×128, and [...]

This was posted under category: News Tags: , , , , , , , ,

Status Update

Saturday, May 30, 2009 8:30 3 Comments

Hello everyone, Both online server for NexmuTK and Atlantia will be stop today, we will back in next 2-3 month, it will be around 1 August 2009 or 1 September 2009, Of course when we back many updates will be available, I hope this game already playable when it back online we’re working on it [...]

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NexmuTK Minor Update

Saturday, May 9, 2009 8:19 No Comments

Add New Basic NPC Command “store” To use it very simple, in your NPC scripting just added this line code: “store (number here)” where 0-xxxxx is number in your item database, because this simple command it will automatically reduce your gold 100g for each transaction, in advanced it’s very easy to set item price. Add [...]

This was posted under category: Server Update Tags: , , , , , ,

What’s New?!

Wednesday, April 8, 2009 8:09 No Comments

NeXmuTK online server minor update version 4.6.2 Added Encryption password using personal encryption Now yours password are safe…. but, there is bad news in here this new system not fixed this bug when you write your own password in the game, I still looking the way to manipulate it be patient. Old character password already [...]

This was posted under category: Fixed Bug, Server Update Tags: , , , ,