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	<title>NexmuTK &#187; npc</title>
	<atom:link href="http://www.nexmutk.com/tag/npc/feed" rel="self" type="application/rss+xml" />
	<link>http://www.nexmutk.com</link>
	<description>NexusTK Server Emulator, Atlantia MMORPG Development</description>
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		<title>How to Created and Setting Your NPC&#8217;s In NexmuTK</title>
		<link>http://www.nexmutk.com/2010/01/how-to-created-and-setting-your-npcs-in-nexmutk.html</link>
		<comments>http://www.nexmutk.com/2010/01/how-to-created-and-setting-your-npcs-in-nexmutk.html#comments</comments>
		<pubDate>Thu, 21 Jan 2010 05:12:23 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Documentation]]></category>
		<category><![CDATA[how to scripting in nexmutk]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[scripting]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=239</guid>
		<description><![CDATA[This is another short tutorials on how to created and setting your own NPC&#8217;s in game. Please read tutorials carefully and follow all the step. Make sure to backup any important files before you doing this. If you have a question about scripting just leave comments on this article. 1. Get the NPC&#8217;s graphic information [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is another short tutorials on how to created and setting your own NPC&#8217;s in game. Please read tutorials carefully and follow all the step. Make sure to backup any important files before you doing this. If you have a question about scripting just leave comments on this article.</p>
<p style="text-align: justify;">1. Get the NPC&#8217;s graphic information from BigDataBase files in documentation folders (Copyright to Adam)</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/big-database-adam.jpg"><img class="aligncenter size-medium wp-image-241" title="big-database-adam" src="http://www.nexmutk.com/wp-content/uploads/2010/01/big-database-adam-300x216.jpg" alt="" width="300" height="216" /></a></p>
<p style="text-align: justify;">2. Run NexmuTK then click on NPC.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmutk-npc.jpg"><img class="aligncenter size-medium wp-image-242" title="nexmutk-npc" src="http://www.nexmutk.com/wp-content/uploads/2010/01/nexmutk-npc-300x298.jpg" alt="" width="300" height="298" /></a></p>
<p style="text-align: justify;">3. Open &#8220;NexmuTK Scripting Configuration Files (*.conf)&#8221; find the files script_main.conf, This is an configuration master files. All files linked should be written on this script_main.conf first.</p>
<p style="text-align: justify;">4. Take a look on a sample configuration and scripting files to learn how to make your own NPC.</p>
<p style="text-align: justify;">5. Click on NPC Format to see the format how to created a new NPC. It&#8217;s should looks like this: <span style="text-decoration: underline;"><strong>npc:map number,graphic,color,mapx,mapy,description</strong></span><strong>. </strong>Your NPC should be save as *.scp files.<span style="text-decoration: underline;"><strong><br />
</strong></span></p>
<p style="text-align: justify;">6. After You linked between configuration files and scripting files you have to write a command for NPC. Click on scripting you will find some NPC function on there.</p>
<p style="text-align: justify;"><a href="http://www.nexmutk.com/wp-content/uploads/2010/01/scripting.jpg"><img class="aligncenter size-medium wp-image-246" title="scripting" src="http://www.nexmutk.com/wp-content/uploads/2010/01/scripting-300x298.jpg" alt="" width="300" height="298" /></a></p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>EXAMPLE</strong></span>:</p>
<blockquote>
<p style="text-align: justify;">// Karma NPC<br />
npc:2,213,0,26,20,Karma Reader</p>
<p>Declare money</p>
<p>Dialog &#8220;Apalah artinya kekuatan dan kekuasaanmu, semua itu diberikan oleh dewa. aku bisa membantu membacakan karmamu untuk melihat kekuatan jiwamu tetapi ada syaratnya kamu harus membayar aku sebesar 100 gold coin di muka.&#8221;, Next</p>
<p>Set money = getmoney()</p>
<p>if money&lt;100<br />
Dialog &#8220;maaf, untuk menggunakan jasaku kamu harus membayar 100 gold coin di muka, sepertinya uang kamu tidak mencukupi.&#8221;, None<br />
endif</p>
<p>if money==100<br />
readkarma<br />
endif</p>
<p>if money&gt;100<br />
readkarma<br />
endif</p></blockquote>
<p style="text-align: justify;">This sample has a little bug when your money more than 100 it will keep continue reading your karma until your money under 100, Don&#8217;t worry I will fix it next update by creating function readkarmaonce. You can edit and tested your script in game to make sure it follow what you need. When you meet problem please read guide from scripting.</p>
<p style="text-align: justify;">
<p style="text-align: justify;">
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		</item>
		<item>
		<title>GamePlay Update.</title>
		<link>http://www.nexmutk.com/2007/07/gameplay-update.html</link>
		<comments>http://www.nexmutk.com/2007/07/gameplay-update.html#comments</comments>
		<pubDate>Sun, 29 Jul 2007 22:19:49 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Server Update]]></category>
		<category><![CDATA[change hair]]></category>
		<category><![CDATA[karma]]></category>
		<category><![CDATA[new map]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[read karma]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/30/07/2007/gameplay-update.html</guid>
		<description><![CDATA[I just updated the server again fixing male or female character on character created, the old code is wrong! I add new MAP again arctic land and arctic vilage it&#8217;s linked each other so we now have new route MAP. The last thing I add is new NPC karma reader ^^ soon will be there [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">I just updated the server again fixing male or female character on character created, the old code is wrong! I add new MAP again arctic land and arctic vilage it&#8217;s linked each other so we now have new route MAP.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-123" title="New Arctic land Map" src="http://www.nexmutk.com/wp-content/uploads/2009/08/26.jpg" alt="New Arctic land Map" width="300" height="225" /></p>
<p style="text-align: justify;">The last thing I add is new NPC karma reader ^^ soon will be there EXP buyer and Change hair color or face NPC&#8217;s.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-124" title="New NPC's Karma reader" src="http://www.nexmutk.com/wp-content/uploads/2009/08/25.jpg" alt="New NPC's Karma reader" width="300" height="225" /></p>
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		</item>
		<item>
		<title>NPC&#8217;s Update</title>
		<link>http://www.nexmutk.com/2007/05/npcs-update.html</link>
		<comments>http://www.nexmutk.com/2007/05/npcs-update.html#comments</comments>
		<pubDate>Sun, 06 May 2007 21:38:05 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=100</guid>
		<description><![CDATA[Today I update Nexmu engine with scripting again I named this one NPC&#8217;s talk scripting. This script will used in next gameplay update I can make NPC&#8217;s do response when I say something like &#8220;Buy my all acorn&#8221; or &#8220;Thank you&#8221; the NPC&#8217;s can be set to do response for my words or I can [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Today I update Nexmu engine with scripting again I named this one NPC&#8217;s talk scripting. This script will used in next gameplay update I can make NPC&#8217;s do response when I say something like &#8220;<em>Buy my all acorn</em>&#8221; or &#8220;<em>Thank you</em>&#8221; the NPC&#8217;s can be set to do response for my words or I can make NPC&#8217;s talking when I hit or clicking on them. in <strong>Chu Rua Quest</strong> this script will needed too when you talk to <span style="text-decoration: underline;">Rabbit</span> and <span style="text-decoration: underline;">Tiger</span>. Someone gave me idea to make NPC&#8217;s can walking and talking err.. by the way the timing structure was false this is to hard in programing..? <img src='http://www.nexmutk.com/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> </p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-101" title="NPC's Talk Scripting" src="http://www.nexmutk.com/wp-content/uploads/2009/08/21.jpg" alt="NPC's Talk Scripting" width="300" height="225" /></p>
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		</item>
		<item>
		<title>More Update Again on NexMu V3.21</title>
		<link>http://www.nexmutk.com/2007/04/more-update-again-on-nexmu-v3-21.html</link>
		<comments>http://www.nexmutk.com/2007/04/more-update-again-on-nexmu-v3-21.html#comments</comments>
		<pubDate>Sat, 21 Apr 2007 13:53:09 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[Fixed Bug]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[more update]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[scripting engine]]></category>
		<category><![CDATA[sell]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=66</guid>
		<description><![CDATA[We add more update again for NexMu. Right now with this new scripting engine we can control NPC&#8217;s to sell, or do anything that we wanted do in the past. Example to command NPC&#8217;s to sell something or do anything like banking system, gameplay like Selling experience, etc etc.. I&#8217;m add a lot of script [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">We add more update again for NexMu. Right now with this new scripting engine we can control NPC&#8217;s to sell, or do anything that we wanted do in the past. Example to command NPC&#8217;s to sell something or do anything like banking system, gameplay like Selling experience, etc etc.. I&#8217;m add a lot of script on binary files but not complete yet to documented it busy at now ^^. On the next Release I will focused on Magic,Map and some properties. this is to hard right now coding it then documented it not so easy like people was thinking.</p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>Changelog:</strong></span></p>
<ol>
<li>Add A lot of Scripting enggine to compiled binary.</li>
<li>Converting a lot of new MAPS (for next release).</li>
<li>Change new program layout.</li>
<li>Add NPC Scripting engine (will updated to advanced on next release with encryption text).</li>
<li>Writing GM commands.</li>
<li>Writing Scripting commands.</li>
<li>Recleaning code for faster loading and stable emulation.</li>
</ol>
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