<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>NexmuTK &#187; ntkme</title>
	<atom:link href="http://www.nexmutk.com/tag/ntkme/feed" rel="self" type="application/rss+xml" />
	<link>http://www.nexmutk.com</link>
	<description>Nexia NexusTK Baram Official Engine</description>
	<lastBuildDate>Sat, 04 Feb 2012 08:34:51 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Graphic Behind Nexon EPF Files</title>
		<link>http://www.nexmutk.com/2009/11/graphic-behind-nexon-epf-files.html</link>
		<comments>http://www.nexmutk.com/2009/11/graphic-behind-nexon-epf-files.html#comments</comments>
		<pubDate>Thu, 26 Nov 2009 14:20:43 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[epf]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[nexon]]></category>
		<category><![CDATA[ntkme]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://nexmutk.com/?p=193</guid>
		<description><![CDATA[Finally I discover this graphic list&#8230; Basically this EPF viewer working almost same with NTKME code, the different just in X and Y size as you can see the images wouldn&#8217;t fit on the spot. There is friends email me and asking for this EPF extractor, but for sure I wont share this with them&#8230; [...]]]></description>
			<content:encoded><![CDATA[<div class="fblike_button" style="margin: 10px 0;"><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.nexmutk.com%2F2009%2F11%2Fgraphic-behind-nexon-epf-files.html&amp;layout=button_count&amp;show_faces=false&amp;width=450&amp;action=like&amp;colorscheme=light" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:450px; height:25px"></iframe></div>
<p style="text-align: justify;">Finally I discover this graphic list&#8230; <img src='http://www.nexmutk.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Basically this EPF viewer working almost same with NTKME code, the different just in X and Y size as you can see the images wouldn&#8217;t fit on the spot. There is friends email me and asking for this EPF extractor, but for sure I wont share this with them&#8230; never&#8230; <img src='http://www.nexmutk.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p style="text-align: justify;">Now you tell me what the different between Atlantia and NexmuTK?? <strong>absolutely there is no different</strong>, all this sprite table make it different. In Atlantia we set sprite by graphic, if we call out this graphic and put it into Atlantia sprite we could make a stable and fully functional nexustk game (Sure&#8230; I hate long work and copyright). Update will coming soon when I want&#8230;.. just sit back and relax&#8230;</p>
<p style="text-align: justify;">For Atlantia Buyer, feel free to contact me in my phone number.</p>
<p style="text-align: center;"><a href="http://www.nexmutk.com/wp-content/uploads/2009/11/mon-epf.JPG"><img class="aligncenter size-medium wp-image-194" title="mon-epf" src="http://nexmutk.com/wp-content/uploads/2009/11/mon-epf-300x240.jpg" alt="mon-epf" width="300" height="240" /></a></p>
<p style="text-align: center;"><a href="http://www.nexmutk.com/wp-content/uploads/2009/11/weap-epf.JPG"><img class="aligncenter size-medium wp-image-195" title="weap-epf" src="http://nexmutk.com/wp-content/uploads/2009/11/weap-epf-300x238.jpg" alt="weap-epf" width="300" height="238" /></a></p>
<p style="text-align: center;"><a href="http://www.nexmutk.com/wp-content/uploads/2009/11/body-epf.JPG"><img class="aligncenter size-medium wp-image-196" title="body-epf" src="http://nexmutk.com/wp-content/uploads/2009/11/body-epf-300x239.jpg" alt="body-epf" width="300" height="239" /></a><a href="http://www.nexmutk.com/wp-content/uploads/2009/11/item-epf.JPG"><img class="aligncenter size-medium wp-image-197" title="item-epf" src="http://nexmutk.com/wp-content/uploads/2009/11/item-epf-300x238.jpg" alt="item-epf" width="300" height="238" /></a></p>
<p style="text-align: center;"><a href="http://www.nexmutk.com/wp-content/uploads/2009/11/face-epf.JPG"><img class="aligncenter size-medium wp-image-198" title="face-epf" src="http://nexmutk.com/wp-content/uploads/2009/11/face-epf-300x239.jpg" alt="face-epf" width="300" height="239" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nexmutk.com/2009/11/graphic-behind-nexon-epf-files.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DEMO Update</title>
		<link>http://www.nexmutk.com/2007/10/demo-update.html</link>
		<comments>http://www.nexmutk.com/2007/10/demo-update.html#comments</comments>
		<pubDate>Fri, 26 Oct 2007 22:28:56 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[demo version]]></category>
		<category><![CDATA[mining]]></category>
		<category><![CDATA[nexmutk]]></category>
		<category><![CDATA[ntkme]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=130</guid>
		<description><![CDATA[As I say in the past week ago I will updated the Nexmu demo version and it has been done for now there is no much free time for me IRL! What Changes on this update&#8230; Mining system added but limited for demo version here you can find the mining area.. Entering that way you [...]]]></description>
			<content:encoded><![CDATA[<div class="fblike_button" style="margin: 10px 0;"><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.nexmutk.com%2F2007%2F10%2Fdemo-update.html&amp;layout=button_count&amp;show_faces=false&amp;width=450&amp;action=like&amp;colorscheme=light" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:450px; height:25px"></iframe></div>
<p style="text-align: justify;">As I say in the past week ago I will updated the Nexmu demo version and it has been done for now there is no much free time for me IRL!</p>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>What Changes on this update&#8230;</strong></span></p>
<p style="text-align: justify;">Mining system added but limited for demo version here you can find the mining area..</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-131" title="Find Mining Area" src="http://www.nexmutk.com/wp-content/uploads/2009/08/30.jpg" alt="Find Mining Area" width="300" height="225" /></p>
<p style="text-align: justify;">Entering that way you will find new area like this screenshoot below, it&#8217;s randomly code to mining so you can test it.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-132" title="Doing mining" src="http://www.nexmutk.com/wp-content/uploads/2009/08/31.jpg" alt="Doing mining" width="300" height="225" /></p>
<p style="text-align: justify;">Find your road to Kugnae! following this way</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-133" title="Find road to Kugnae" src="http://www.nexmutk.com/wp-content/uploads/2009/08/27.jpg" alt="Find road to Kugnae" width="300" height="225" /></p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-134" title="Road to Kugnae" src="http://www.nexmutk.com/wp-content/uploads/2009/08/28.jpg" alt="Road to Kugnae" width="300" height="225" /></p>
<p style="text-align: justify;">Kugnae map is actually copy of buya map design, grab that NTKME and edit it yourself or you choose to waiting for my designs on next release.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-135" title="In Kugane" src="http://www.nexmutk.com/wp-content/uploads/2009/08/29.jpg" alt="In Kugane" width="300" height="225" /></p>
<p style="text-align: justify;">Buya map redesigned it was not complete yet but it so easy for you to edit it your own&#8230; grab that NTKME and works on your maps for yourself.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-136" title="Buya fox cave redesigned" src="http://www.nexmutk.com/wp-content/uploads/2009/08/32.jpg" alt="Buya fox cave redesigned" width="300" height="225" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nexmutk.com/2007/10/demo-update.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NTKME Completion</title>
		<link>http://www.nexmutk.com/2007/07/ntkme-completion.html</link>
		<comments>http://www.nexmutk.com/2007/07/ntkme-completion.html#comments</comments>
		<pubDate>Sat, 21 Jul 2007 22:00:13 +0000</pubDate>
		<dc:creator>NexmuTK</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Server Update]]></category>
		<category><![CDATA[map editor]]></category>
		<category><![CDATA[nexustk map editor]]></category>
		<category><![CDATA[ntkme]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[RTE]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[STABLE]]></category>

		<guid isPermaLink="false">http://www.nexmutk.com/?p=112</guid>
		<description><![CDATA[Here is the progress, I have done make stable map editor program, This NTKME (nexusTK map editor) is STABLE and free from all RTE classic bug, no more crash. I will release it soon as possible when I&#8217;m free. Someone give me idea to adopted this system into nexmu server for tile and object number, [...]]]></description>
			<content:encoded><![CDATA[<div class="fblike_button" style="margin: 10px 0;"><iframe src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.nexmutk.com%2F2007%2F07%2Fntkme-completion.html&amp;layout=button_count&amp;show_faces=false&amp;width=450&amp;action=like&amp;colorscheme=light" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:450px; height:25px"></iframe></div>
<p style="text-align: justify;">Here is the progress, I have done make stable map editor program, This NTKME (nexusTK map editor) is <strong>STABLE</strong> and free from all RTE classic bug, no more crash. I will release it soon as possible when I&#8217;m free. Someone give me idea to adopted this system into nexmu server for tile and object number, Well see what I can do in the future.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-113" title="ntkme" src="http://www.nexmutk.com/wp-content/uploads/2009/08/ntkme.jpg" alt="ntkme" width="350" height="252" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nexmutk.com/2007/07/ntkme-completion.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

