Posts Tagged ‘scripting’

How to Created and Setting Your NPC’s In NexmuTK

Thursday, January 21, 2010 12:12 8 Comments

This is another short tutorials on how to created and setting your own NPC’s in game. Please read tutorials carefully and follow all the step. Make sure to backup any important files before you doing this. If you have a question about scripting just leave comments on this article. 1. Get the NPC’s graphic information [...]

This was posted under category: Documentation Tags: , , , , ,

NPC’s Update

Monday, May 7, 2007 4:38 No Comments

Today I update Nexmu engine with scripting again I named this one NPC’s talk scripting. This script will used in next gameplay update I can make NPC’s do response when I say something like “Buy my all acorn” or “Thank you” the NPC’s can be set to do response for my words or I can [...]

This was posted under category: News Tags: , , , , ,

Item system is near to done!

Monday, April 30, 2007 4:29 No Comments

Take a look on this screenshot . Nexmu Item system is near to done all I need to do is programing some function to make it completed. Basically programing structure almost same but not realy same with Magic_box system. you will not lose your item again after re-login this case also fixed a lot of [...]

This was posted under category: Server Update Tags: , , , , , ,

More Update on NexMu V3.21

Wednesday, April 18, 2007 20:49 No Comments

Finally the f**King scripting engine working good now and I starting to understand how it work’s. From now I can promisse a lot of changed in NPC’s will happen after this day since the new scripting engine compiled. Sample Shamans NPC’s Scripting engine to bring character life.

This was posted under category: News, Server Update Tags: , , , , ,